Attention Mercenaries!
We just released our new update. This update does not only add your own spaceship to return to after grueling missions but also the first MMR suit, which will expand your possibilities to tackle our new seasonal leaderboards.
We know that everyone is looking forward to finally getting NFTs by climbing our leaderboards. For now, the leaderboards will give out in-game items, but you should keep your eyes open for community events to win some NFTs!
In addition, this update also adds some improvements as well as several Bug Fixes.
To introduce the new spaceship and unlock the MMR suit for everyone, we also need to reset the progress of all accounts. This also ensures that all players start on an equal ground for the next leaderboard seasons! Of course, you will not lose your NFTs, just your in-game progress and in-game items.
If you have any feedback, please let us know in our #game-feedback channel.
New: Your own space ship

Starting now, you will always start your game on your own ship that will act as your home:
- This ship is accessible after finishing the Tutorial
- You can adjust your equipment as well as select missions from your ship
- To choose a mission, you now need to select a mission via the world map
- To start a mission and open the game lobby, you can use the drop pod
- You can choose your loadout in the armory
New Items & Balancing
New MMR Suit – Destroyer

- You can use the first new MMR Suit
- This suit will be available for everyone after updating the game
- This suit will allow you to use completely new skills
- Active Skill 1: Armored Core: You will instantly gain 2,000 Armor. This lasts for either 10 seconds or until all Armor has been depleted
- Active Skill 2: Rocket Strikes: This launches multiple small rockets that automatically seek their target inside a large radius. Deals a moderate amount of damage
- Active Skill 3: Thermal Blockade: This will spawn a Thermal Blockade that deals damage to all enemies who want to pass through the barrier
- This skill will be updated with future updates to block projectiles
- Active Skill 4: Carpet Bomb: This shoots out several rockets that hit the ground in front of you in a straight line. The explosions deal damage to enemies
- Active Skill 5: Flashing Defenses: This releases several small rockets that fly around your character and explore. These rockets can also stun your enemies
- Ultimate Skill: Thermonuclear Strike: Shoot a rocket that hits a large area with a thermonuclear explosion dealing 2000 damage. Has a long afterburn that deals additional damage.
- New Movement Ability: Rocket Jump: This is a far-reaching movement ability that pushes enemies away when launching and landing.
- Using this suit will allow you to use heavy machine guns as a special weapon
- This suit can use the same weapons as the Fortress
- This suit has strong health, but worse shields compared to other suits
Enemy improvements
- The Charged Neonate now leaves behind a thermal damage area on death
- All elite enemies now have a new glowing “Elite Material” to make them stand out from regular enemies
- You can also now see a clear distinction between Elite enemies and Boss enemies
- Boss enemies will have a way bigger “boss health bar”, Elite enemies now do not have this bar anymore
- The Shieldbearer has an updated visual design to fit all the other Shade enemies
UI Improvements
World map

- The world map has changed to a 3d globe with selectable regions
- When starting the game, only Europe can be selected
- Each region on the world map is split into several territories
- Added a hit feedback when you receive damage (A glowing effect)
- Enemies also show this feedback when they are hit
- Your healthbar in the HUD now shakes when receiving damage
- Healthbars now show the amount that has been reduced via a second bar in a white color
- Added a hit feedback when you receive damage (A glowing effect)
- Enemies also show this feedback when they are hit
- Your healthbar in the HUD now shakes when receiving damage
- Healthbars now show the amount that has been reduced via a second bar in a white color

- The lobby screen has been updated to support multiple players.
- When matchmaking with other players, you can see their equipped weapons, Ultimates, and suits
- Explosions can now trigger a camera shake for stronger feedback
Miscellaneous
- The tutorial level now has a new ending
- Added 2 new Intro sequences that play when you enter your ship
Bug Fixes
- Fixed that you were able to skip the tutorial without destroying the holograms.
- Fixed that you were able to skip the Elite Hunter in the Dungeon.
- Fixed that you were able to skip the Shield Bearer Boss in the Dungeon.
- Fixed that after changing your frame, you needed to click “back” before the UI updated.
- Fixed that the HUD did not appear, if you started the Dungeon directly after finishing the Tutorial without restarting the game.
- Fixed that there that you sometimes could be stuck in the Monstrosity stage in the Dungeon
- Fixed that after opening a frame in the preview screen, the rotation did not occur on the correct axis.